Dojo Kun is a martial arts themed game by Roberto Pestrin. In Dojo Kun each player run their own Dojo. The goal of the game is to train martial arts athletes who can compete in the black and white lotus tournaments. Winning these tournaments will grant you a lot of victory points for the end of game scoring. The game takes place over four seasons. Two of these are tournament seasons, and two of these are training seasons. The two types of seasons at the same time feel like separate games, but still one is deeply dependent on the other. In the training season you take actions in a worker placement-like system with your trainees and your sensei. Almost all the spots are for one ‘worker’ only. Some are only for senseis and some only for athletes. You will make them do different tasks that will level up the trainees and improve the capabilities of the dojo. The better you have managed this the better chance you have of winning the tournament. A lot of the tasks you do and the stuff you get will also either give or subtract victory points. Fighting in the tournament is a dice chucking affair. The better the fighters the more dice (and special moves). Each player will have up to two fighters fighting in the tournament, matched against random opponents (yes your athletes can fight each other). There are three rounds of fighting with the losers of all fights being eliminated.
There is a lot of strategies to explore in this quite simple game, and the dice mechanics in the tournament is a random element that is rarely seen in this type of eurogames, but which also matches the theme incredibly well.
Spillet er Kickstarter!!
Antal spillere: 1-4
Spilletid: ca. 60-90min.
Tema: Kamp, strategi, voksenspil
Tabletop: 4/6 klik her
Stand: Spillet er udstillingsmodel.